Les décors ont l'air fouillis quand même et on distingue assez mal les personnages. J'espère qu'on aura pas cette impression dans le jeu lui-même. La bète rose est sympa sinon. Elle peut bouger ou elle est fixe?
[quote="Dillo64"]ZSS's Final Smash apparently is just getting her suit back and becoming Regular Suit Samus again. Whilst doing so, she radiates a lot of energy that deals damage to enemies around her, but not a lot. Probably the weakest of the Final Smashes. How incredibly lame.[/quote]
[quote="Dillo64"]Reports indicate that Ike is actually more powerful than Roy, by a good deal[/quote]
[quote="Dillo64"]He apparently has some new attack animations; when Bowser swipes at you, he'll jump into the air with you and do a body slam. Not sure if this is a new grab or a new addition to his Forward+B.[/quote]
[quote="Dillo64"]Meta-Knight's Final Smash involves him grabbing an opponent in his cape, and then the screen going entirely black. A large slash mark then appears across the screen, and those hit by it will recieve massive damage, usually and instant KO. From what I hear, its hard to aim.[/quote]
[quote="Dillo64"][size=84]44.) Catching items thrown at you now much easier.
45.) Air-dodging no longer paralyzes you. You can now jump, air-dodge, then go on to perform a second jump or up+B afterwards without automatically falling. This is an excellent choice in my case, if I had a nickel for every time I've accidentally air-dodged off the ledge, I'd buy tickets to E 4 All for everyone on this board.
46.) The Screw Attack Item is no longer a throwing item - it simply sticks to you and allows you to do the Screw Attack for a limited time. You can then go about doing normal moves or pick up other items while it is still in effect.
47.) Assist Trophies activate automatically when you pick up the trophy, much unlike the Pokeballs which must be thrown first.
48.) Metroids are Assist Trophies. They of course latch onto enemies and drain their energy, like any normal, healthy, malicious Metroid would.
49.) A female character from the game Sin & Punishment(possibly Airan or Achi) has been confirmed as an Assist Trophy. If you're wondering, Sin & Punishment was an Asia-only railed shooter for the N64 that was release in 2000, but has just recently found its way to the American Wii Virtual Console. It was developed by Treasure and published by Nintendo. The character(whose name wasn't given) apparently shoots and slashes with what is probably an energy sword. It is not known if the character uses realistic guns like in S&P, or just lasers.
50.) Latios and Latias are Pokeball Pokemon. They both appear together, and each dash quickly accross the screen from either side.
51.) Brawl is officially rated T for Teen for Cartoon Violence, Crude Humor, and Wario.
52.) Subspace Emissary storyline details:[b][i]Surligner pour lire ! [color=red]SPOILER ![/color] [/i] [/b] [color=white]"Normally, characters come alive in the world of Smash Bros. to do battle, then turn back into trophies when defeated. However, the Ancient Minister starts turning characters into trophies to harness their power, then detonates bombs that suck pieces of the world back into his realm of Subspace. Eventually, all the characters must work together to defeat the invading creatures from Subspace."[/color] [/size] [/quote]
[quote="Dillo64"]ZSS's Final Smash apparently is just getting her suit back and becoming Regular Suit Samus again. Whilst doing so, she radiates a lot of energy that deals damage to enemies around her, but not a lot. Probably the weakest of the Final Smashes. How incredibly lame.[/quote]
[quote="Dillo64"]Meta-Knight's Final Smash involves him grabbing an opponent in his cape, and then the screen going entirely black. A large slash mark then appears across the screen, and those hit by it will recieve massive damage, usually and instant KO. From what I hear, its hard to aim.[/quote]
[quote="Dillo64"][size=84]44.)[b]Catching items thrown at you now much easier.
[/b]
45.) Air-dodging no longer paralyzes you. You can now jump, air-dodge, then go on to perform a second jump or up+B afterwards without automatically falling. This is an excellent choice in my case, if I had a nickel for every time I've accidentally air-dodged off the ledge, I'd buy tickets to E 4 All for everyone on this board.
46.) The Screw Attack Item is no longer a throwing item - it simply sticks to you and allows you to do the Screw Attack for a limited time. You can then go about doing normal moves or pick up other items while it is still in effect.
47.) Assist Trophies activate automatically when you pick up the trophy, much unlike the Pokeballs which must be thrown first.
48.) Metroids are Assist Trophies. They of course latch onto enemies and drain their energy, like any normal, healthy, malicious Metroid would.
49.) A female character from the game Sin & Punishment(possibly Airan or Achi) has been confirmed as an Assist Trophy. If you're wondering, Sin & Punishment was an Asia-only railed shooter for the N64 that was release in 2000, but has just recently found its way to the American Wii Virtual Console. It was developed by Treasure and published by Nintendo. The character(whose name wasn't given) apparently shoots and slashes with what is probably an energy sword. It is not known if the character uses realistic guns like in S&P, or just lasers.
50.) Latios and Latias are Pokeball Pokemon. They both appear together, and each dash quickly accross the screen from either side.
51.) Brawl is officially rated T for Teen for Cartoon Violence, Crude Humor,. [color=red]and Wario[/color]
52.): [color=blue]Subspace Emissary storyline details[/color] [b][i]Surligner pour lire ! [color=red]SPOILER ![/color] [/i] [/b] [color=white]"Normally, characters come alive in the world of Smash Bros. to do battle, then turn back into trophies when defeated. However, the Ancient Minister starts turning characters into trophies to harness their power, then detonates bombs that suck pieces of the world back into his realm of Subspace. Eventually, all the characters must work together to defeat the invading creatures from Subspace."[/color] [/size] [/quote]
[quote="Bogue2kw"][b]Final Smash de MK :[/b]
[quote="Dillo64"]Meta-Knight's Final Smash involves him grabbing an opponent in his cape, and then the screen going entirely black. A large slash mark then appears across the screen, and those hit by it will recieve massive damage, usually and instant KO. From what I hear, its hard to aim.[/quote]
Autre preuve qu'il est imbuttable...[/quote]
[quote]Au moins il ma répondue:-D [/quote]
[quote="Kyubi"]Encore une fois excusez-moi mais est-ce que quelqu'un pourrait me dire en français ce que signifient vos citations (final smash de ZSS, MK et les autres petits trucs) svp?
Merci. Je ne le répèterais jamais assez l'anglais c'est pas mon truc, ni l'espagnol d'ailleurs...:-D [/quote]
[quote="Kyubi"]Encore une fois excusez-moi mais est-ce que quelqu'un pourrait me dire en français ce que signifient vos citations (final smash de ZSS, MK et les autres petits trucs) svp?
Merci. Je ne le répèterais jamais assez l'anglais c'est pas mon truc, ni l'espagnol d'ailleurs...:-D [/quote]
[quote="Dillo64"]ZSS's Final Smash apparently is just getting her suit back and becoming Regular Suit Samus again. Whilst doing so, she radiates a lot of energy that deals damage to enemies around her, but not a lot. Probably the weakest of the Final Smashes. How incredibly lame.[/quote]
[quote]Le Final Smash de ZSS consiste apparement à reprendre son armure et redevenir Samus normal. Ce faisant elle libére de l'énergie qui blesse les ennemis au alentours, mais pas beaucoup. Probablement le plus fait des FS.
[b]Ike :[/b]
[quote="Dillo64"]Reports indicate that Ike is actually more powerful than Roy, by a good deal[/quote]
[quote]Les rapports indiquent que Ike est en fait plus fort que Roy[/quote]
[b]Avant-B de Bowser :[/b]
[quote="Dillo64"]He apparently has some new attack animations; when Bowser swipes at you, he'll jump into the air with you and do a body slam. Not sure if this is a new grab or a new addition to his Forward+B.[/quote]
[quote]Il a apparement de nouvelles animations d'attaques. Il a une attaque qui consiste a sauter dans les airs en attrapant un ennemi, avant de faire un "body slam" (le fameux coup de catch). On se sait pas s'il s'agit d'un nouveau grab ou si c'est en plus du bas + B (c'est ça selon moi)[/quote]
[b]Final Smash de MK :[/b]
[quote="Dillo64"]Meta-Knight's Final Smash involves him grabbing an opponent in his cape, and then the screen going entirely black. A large slash mark then appears across the screen, and those hit by it will recieve massive damage, usually and instant KO. From what I hear, its hard to aim.[/quote]
[quote]MK enrobe l'adversaire de sa cape, et l'écran devient totalement noir. On voit alors un grand "slash" (un des mots dont on devrait avoir une trad littérale p_q, coup d'épée) sur l'écran, qui fait beaucoup de dommage , OHKO. Mais il parait que c'est dur de réussir.[/quote]
[b]Plein de belles choses...[/b]
[quote="Dillo64"][size=84]44.) Catching items thrown at you now much easier.
45.) Air-dodging no longer paralyzes you. You can now jump, air-dodge, then go on to perform a second jump or up+B afterwards without automatically falling. This is an excellent choice in my case, if I had a nickel for every time I've accidentally air-dodged off the ledge, I'd buy tickets to E 4 All for everyone on this board.
46.) The Screw Attack Item is no longer a throwing item - it simply sticks to you and allows you to do the Screw Attack for a limited time. You can then go about doing normal moves or pick up other items while it is still in effect.
47.) Assist Trophies activate automatically when you pick up the trophy, much unlike the Pokeballs which must be thrown first.
48.) Metroids are Assist Trophies. They of course latch onto enemies and drain their energy, like any normal, healthy, malicious Metroid would.
49.) A female character from the game Sin & Punishment(possibly Airan or Achi) has been confirmed as an Assist Trophy. If you're wondering, Sin & Punishment was an Asia-only railed shooter for the N64 that was release in 2000, but has just recently found its way to the American Wii Virtual Console. It was developed by Treasure and published by Nintendo. The character(whose name wasn't given) apparently shoots and slashes with what is probably an energy sword. It is not known if the character uses realistic guns like in S&P, or just lasers.
50.) Latios and Latias are Pokeball Pokemon. They both appear together, and each dash quickly accross the screen from either side.
51.) Brawl is officially rated T for Teen for Cartoon Violence, Crude Humor, and Wario.
52.) Subspace Emissary storyline details:[b][i]Surligner pour lire ! [color=red]SPOILER ![/color] [/i] [/b] [color=white]"Normally, characters come alive in the world of Smash Bros. to do battle, then turn back into trophies when defeated. However, the Ancient Minister starts turning characters into trophies to harness their power, then detonates bombs that suck pieces of the world back into his realm of Subspace. Eventually, all the characters must work together to defeat the invading creatures from Subspace."[/color] [/size] [/quote]
[quote]Mouhaha la flemme de traduire, en gros on parle des Trophées aides avec les Metroids et un protagoniste de S&P, de Latios/Latias en Pokéball, du fait que le air dodge ne paralyse plus en l'air (plus d'accessibilité...), que SSBB est classé T for Teen, et des infos sur l'histoire en spoil ^^.[/quote] [/quote]
[quote="Nadrien"]
Bogue ....
Tu est un ennemi, tu va jouer a Brawl avant tout le monde ... Prend Yoshi et tu aura une chance de t'en sortir ... ou un reportage en béton, au choix:masque: [/quote]